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JORDAN MINEO
This lesson, developed in Adobe Captivate, helps to demonstrate my process for developing a new project. Below, you will find my Game Design Document Portfolio. This portfolio includes a Training Needs Analysis (TNA), an Instructional Design & Development (IDD) Blueprint, Hierarchical Task Analysis (HTA), and a Game Development Plan (GDP). In exploring these resources, you can see the in-depth research I perform before developing a project. You will also develop an understanding of my development process.
Emotions Everywhere! An SEL game
Adobe Captivate eLearning
See the Prototype
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